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looking forward to your future revisions on this, It is rare to see something that is both so functional and mechanically thought out, as well as so well presented all for free!! You truly have created something special!

Thanks! And yes, in 2026 we'll release a revised and expanded version. Right now, we're thinking about "making hexmaps" "making dungeons" "making monsters", expanded/revised Items of Power, Ritual and Recipes, and a concise bestiary!

one question i have about character creation: if I roll 7 do i have only 7 GP or is it supposed to be 10x what you rolled like in many retroclones? also, it says not to spend that right away, are characters supposed to start with no gear unless they roll some on their backgrounds?

Yes, just 7 coins. And yes, the idea is that the player characters starts the game with nothing (or close to nothing), at level zero.

The objective is creating a new character in less than 5 minutes and start playing right away.

This also includes shopping in game once you have the funds - instead of spending 10-30 minutes preparing your inventory before it even starts.


You can always decide to multiply the money by 10 and starting the game at level 1 - but then, character creation become a 20-60 minutes job again.

ah, I forgot that the game is starting you out at level 0, so it is more like a funnel, which usually creates level 0 characters with nothing on them! that makes a lot more sense. 

I hope progress is still being made on the revised and expanded edition, I am waiting with bated breath for whatever comes next!  

Yes! I already made a list of things to to be included in the revised/expanded: bestiary, how to make a hex, how to make a dungeon, more items of power, alternative origins tables (with standard "classes" and "races"), how to make a faction,  maybe even simplified treasure tables. Now i only need a break from work and from Ancestral Península production/releases to work on it!