It is a very interesting concept and it might be hard to make it where it not too easy and not too hard. The game feel/juciness you created is pretty top notch.
Viewing post in One Block at a Time jam comments
Thanks! I was thinking of having some sort of checker that makes sure there are multiple ways to complete a level, and add more rules to obstacle generation.
Unfortunately I didn’t have enough time to properly play test this, so the game is kinda imbalanced. I did add more rules to make the levels slightly easier in Patch 2.