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1) shadow_gradient.tres is missing.

2) I learned how to click within the page from the GitHub page, but since I didn't understand it at first, it would be nice if it were also mentioned in the README.

3)Incidentally, it doesn't seem to detect when the mouse enters the area-node.

(1 edit) (+1)

Thanks for the report. I’ve added the missing gradient file and a complete version of the readme. In addition, I’ve improved the shading and re-tuned the presets.
Regarding the mouse issue you mentioned, I’m not sure because it doesn’t happen for me — try the latest version I uploaded to see if it works for you. If it still doesn’t, please send me a small project where it fails and I can take a look to see if there’s any extra calculation I’m overlooking (Also make sure to follow the instructions in the section "Interactive Scenes & Input Handshake" so that the scenes work and are treated as interactive. That section explains how you need to configure the scene so that the book recognizes it as an interactive scene and sends it the mouse events.)

Thank you for your assistance.
The mouseover effect doesn't seem to work properly on my system (Windows 11, 64-bit).
(Godot is version 4.5.1, which supports Spine)
Clicking the button is fine, but it doesn't seem to detect when the mouse enters the area.

test-book-flip-onMouseOver

Deleted 16 days ago
(+1)

I’ve uploaded a new version that now also supports Areas2D in interactive scenes.

Thank you for your prompt response.
This makes it easy to try out various things.