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ponidog

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A member registered Dec 16, 2023 · View creator page →

Recent community posts

Thank you.
Connecting the signal fixed the misalignment when turning pages.
During scenes with intense movement while viewing pages, synchronization may lag between left and right pages, but we can minimize this by aligning it to one page.
I had overlooked enable_composite_pages.

https://x.com/ponidog/status/2000035087170339267

Video.

https://x.com/ponidog/status/1999760362678452638

Separate tscns are prepared for the left and right pages, with the target instance placed in both. The right page's coordinates are shifted by the page width.

・Initially, a single tscn was https://x.com/ponidog/status/1999760362678452638placed on both pages and shifted for the right page, but since the left page was also affected, it was split into separate left and right pages.

Is there an easy way to use spread pages?

I tried placing the same instance in leftpage.tscn and rightpage.tscn and shifting the rightpage, but I realized the synchronization eventually gets out of sync.

Thank you for your prompt response.
This makes it easy to try out various things.

Thank you for your assistance.
The mouseover effect doesn't seem to work properly on my system (Windows 11, 64-bit).
(Godot is version 4.5.1, which supports Spine)
Clicking the button is fine, but it doesn't seem to detect when the mouse enters the area.

test-book-flip-onMouseOver

1) shadow_gradient.tres is missing.

2) I learned how to click within the page from the GitHub page, but since I didn't understand it at first, it would be nice if it were also mentioned in the README.

3)Incidentally, it doesn't seem to detect when the mouse enters the area-node.