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(+1)

Enjoyable game, pretty difficult. I like how you design retreat mechanic, it's pretty nice challange to estimate if I still can go back to base. Upgrade system is clear and cool.

Art and music is nice match for arcade type of game.

What I improve I would make it more clear when you got your resource, I was confuse when I got collected resource but still I had to destroy rock. Maybe just remove resource texture when you just destroyed the rock?

Congratulations on your submission!

Thanks a lot ! 

We will add something that indicates when the amount of Yolkium you have is sufficient for the next level. Even if you reach the required Yolkium before the time runs out, it’s still important to keep breaking blocks to increase your final score. In fact, even after the player gathers enough Yolkium, we want them to keep going to improve their score.