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Thank you so much for the kind words! I’m really glad you enjoyed the angled asteroid mechanic. It was a fun twist to experiment with, so it’s awesome to hear it worked well in practice. Great point about the UI buttons; adding a pressed state is definitely one of those small polish details that can make a big difference, so I’ll keep that in mind for future updates.

As for the audio cutting out, thanks for letting me know! It’s helpful to hear how the game runs on different setups, and I’ll see if I can optimize things a bit more so it holds up better even on older machines.

I really appreciate you taking the time to play and share your feedback—it means a lot. And hey, lasting longer each run is exactly the kind of challenge I was hoping players would enjoy!

Have a blessed day! :)