Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+3)

I recently found this game through another games recommended games, just like you list Astreon, Dawnfall and Dogma.

I think the story premise of the game is very interesting!
That said, I think your presentation is pretty bad!


1)  fast forwarding text without me pressing a button or having auto turned on:

This is immersion destroying and prevents me from being able to read the very text you are presenting unless I roll back over and over and over! :-E

It is extremely annoying every time I run into this!

You can't control the mechanical speed of the game!

Each person reads at a different rate and therefor full control of text progression needs to be solely in the hands of the player!


2)  Monologuing:

You start off the game with a long ass monologue and then the old guy says ok no more monologues....  then as soon as the MC is done their intro, you have a girl who IMMEDIATLY starts monologuing again!

The first rule of presentation in a video game is show, don't tell!

You would be vastly better served introducing all the stuff she said while doing a transitional slideshow showing where they are going when they travel and having each person she or he mentions, then showing up on screen when they are mentioned.

At least this way, the player gets a sense of what they are talking about and what the people look like, unlike right now where the intro is just a bunch of nonsensical rambling, which makes no sense until much later when we actually meet the other characters!


3)  Your pacing is often bad:

When the characters go from a scene where everyone is sitting or standing around and just talking, it's vastly better to have the next scene have movement or actions that are significant.

But for instance, you have the pool scene where you introduce the two girls being scheming bitches and then immediatly after goto the resteraunt scene where everyone is still just sitting around.

I know you changed the camera angles to try to add some sense of motion, but it'd be even better if scenes of non movement were followed by movement or change, as well as scenes of action being followed by scenes of rest... that sorta thing.


If you were to fix these above things, I believe your game would be vastly more enjoyable and I'd likely be able to keep my suspension of disbelief going!

I probably won't be back, since I've got a lot of other games to read, but if you make the above changes, I hope your game does gain popularity.... since it seems a story worth experiencing.

o/