There's a difference between "could" and "would".
This game could exist without AI. This game *would not* exist without AI.
And there's also a difference between "[some] people having made games without" and "[all] people having {been able to] make games without".
People have done many great things. That's no reason to prevent people who need more assistance from doing the same.
Quality > quantity, sure. And I'll just ignore the whole argument I could make about "eye of the beholder" and whatnot and let you be the sole judge of quality, but that still doesn't make this a loss. Is this the worst game in the world? No. Would it be a loss if it was? No. You're not forced to play it. At most you'd have to scroll past it; maybe spend twenty seconds pressing the "play" button. But that's not due to AI, it's about the quality, which can be abysmal with non-AI games, too. So that's no real reason to prevent them from using AI, is it? You don't have to finish every single game in existence, either.
And sure, having a ton of AI slop in the selection list is annoying. But before, I had a ton of annoying "not my cup" stuff in the list, too. And not every game made with AI is by default slop. It's less likely than for handcrafted things, but even those have enough bad stuff mixed in. Some of it is bad precisely because a single dev had no time and was forced to focus on boring boilerplate to get anything running at all, wasting time that could have gone into developing fun features.
If you paid something for the game, sure, you'd be entitled to have a problem with the game being made with less effort than expected compared to what you paid for it. But it's a free game and nobody forced you to play it, right?