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(+1)

Cool game. Very clean style and sound! I noticed at high difficulties it catches the wrong letter sometimes. I got a perfect score (chain across all signals) and it was still the wrong word.

This could be interesting for one button control too. Holding creates the long signal, would feel even more like morsing?

Thanks, glad you enjoyed it!

You're exactly right on both points, which I realized the last day of the jam.

First, it logically makes sense to have the scoring system (like guitar hero) do one thing, and the accuracy of what's sent (literally the morse code) be independent.  I thought that was logic and a neat twist.  As I played it towards the end... it was just confusing for exactly as you say.  They were calculated separately because I wanted mistakes in what you press to send wrong messages.

And yeah, I realized it was literally... probably a better fit for a one button game.  I struggled and just ignored what to do with pressing dash too fast, if I should block input or what.

Anyway, great points!  hope it was fun.