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(+1)

Great game! I loved the use of waves to allow defense and shot randomization. I also really liked what you did with AI, just shooting the same angle with occasional boats who tried to ram you. Felt like it provided just the right amount of challenge. The art was nice and everything felt fun and balanced. The only thing it felt like it was missing was some sound, the sounds were a little simple and the game felt a little empty because of it. But otherwise this was a ton of fun I played until like 107 rep.

Thanks! What's funny is the AI is incredibly dumb (it picks a foe, fires somewhat randomly, and tries to stay within a certain distance of its foe), but because of the interplay of all the NPC boats crowded together and the waves, they sometimes appear to be smart.

Re: sounds, I wasn't sure how to get nice wave/splashing sounds with my retro sound-generator (zzfx). What other sounds would you recommend?

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Re: sounds. Some low midi music or even just some wind. Just something to fill the space between fights. Maybe some acceleration sound or something or a repairing sound.  
Re: AI I kind of wondered, it's cool how simple systems can produce such complexity