Hello everyone. If any of you are having issues with the game crashing on the RCS version or hanging or any type of "out of memory" error. This issue came up a few times in development. What it ended up being for the vast majority of people is their view distances.
FS25 is not as tolerant as FS22 was when it comes to cranking up the graphics. In other words, it crashes a lot more easily. So what works for vanilla may be nudged over the top by RCS (and more importantly the allocReg fixed PF). View distances hit the VRAM very hard in this game, and you normally don't notice it until the game just stops. It doesn't slow down first like you'd expect. It'll run full throttle until it hits the wall, then boom.
Most people have found that backing those down in their game.xml to 4.0 or less has worked very well. The recommendation is actually not to go over what the in-game menu allows, but people have successfully.
Just wanted to pass that along for any of you having that particular issue.