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Awesome game, very frustrating at times though, like when your new recruit don't reach the building before the night and then get out of the map. I found power allocation to be quite buggy, like when a new dynamill or tent create a general shortage. I didn't try the whole building possibilities, because I felt all I need was a ****load of tower supplied by a ****load of mills (with a few big houses). I love the graphics and that day & night cycle on a 1-bit graphic style very well done. Goood job!

Thanks for the feedback, buddy! Those are definitely all points it needs work on. After the jam's finished I'm going to touch up the entire thing to make it proper.