Excited about the new update, things have been pretty exciting so far.
I think you need to do a pass on the English translation rather soon, though. I guess there’s a lot of heavy lifting form automated tools and there’s a couple of awkward side effects:
First is that quite a few characters have inconsistent names. I think the cook is called like 3 different things, for example, and the tavern owner at least two
And second that some of the dialogue has the speaker mis-tagged. If I recall correctly, some of the gate guard dialogue has this where Elena is saying what are pretty clearly his lines.
The new content in chapter two is looking great. The one thing in the tavern is that the way it is currently structured, it is a bit repetitive.
As a player one doesn’t really have a way to tell which table Elena is supposed to go. No listening to dialogue, no watching for details. While this is interesting at first, it becomes a bit of a chore later on. Seeing all of the different scenes is nice but after you’ve done so, having to roll dice to get through it feels a bit grating.
Maybe the ideal way to go here would be to have Elena learn to pick up on these queues. So the first time (maybe even this first day) could be this confusing mess but later on you want to give the player some agency as to whether they want to be efficient or clumsy
Minor stuff in comparison to everything else, tbh. Loved all of the new characters and excited to see where things go