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A jam submission

HeavenView game page

When you die, you stay in your body
Submitted by jambojoe — 5 hours, 53 minutes before the deadline
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Heaven's itch.io page

Team Members
burlapjoe

Trigger Warnings
(More details on game page)
- Flashing lights (accessibility option)
- Religious horror and religious themes
- Psychological horror
- Homophobia and transphobia
- Death
- Hallucinations/derealization/dissociation
- Claustrophobia
- Missing persons
- Religious trauma
- Mention of sexual assault
- Mention of suicide
- Mention of alcoholism and drug abuse
- Mild gore

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Comments

"Don't go behind the black door."

FORESHADOWING IS A LITERARY DEVICE-

What's here is really good and engaging thus far, but it's also one of several submissions to this jam that end right as things seem about to really kick off. Being all setup and no payoff at the moment makes it a little tough to evaluate, and I'm honestly glad I didn't have to  rank this against other entries, but my general thoughts are below.

Spoilers and such.

Getting into presentation first, there are a few parts that felt a bit uneven, mostly involving sound, but overall this was very impressive, especially with the limited resources that went into it. I agree with Fuze's comment below about you having a real knack for squeezing every bit of material you can out of stock jam assets, and that's on display here as much as it was in May Wolf. There are some subtle details like the Harlowes being in the background after church and filing out that didn't need to be there, but the extra effort is noted and appreciated, and incorporating the sprites in different ways like the missing poster is a clever use of what's available to you.

The visuals you added were effective as well - it was pretty clear from its introduction that the old computer game was going to be used for creepy effect later, and I think both that and the mask thing create a general feeling of dread and uneasiness without becoming repetitive or relying on cheap jump scares. As previously mentioned though, the sound feels a bit inconsistent. While several scenes are totally fine, there are others where there's no sound at all, and given those are more mundane moments rather than say, cutting the BGM to unsettle the reader and build tension, the lack of music or ambient effects doesn't always feel intentional. 

Mechanically, the VN was meticulously proofread, with very few errors, and everyone's dialogue mostly felt natural, though some of the Josh and Edwin dialogue did feel a bit clunky (not that we have to worry about half of that anymore) and there appeared to be an error when a line that looked like it was supposed to be Simon's was attributed to "Lady" before church.

Story's a bit harder to get into since, as mentioned above, it's difficult to assess setups without knowing the payoffs, but so far the setups are good and succeed at building dread. One could speculate on some aspects of the sinister lurking beneath the surface (I viscerally reacted "RUN BITCH" every time someone said Theo reminded them of Thomas), but right now there's still much of the mystery to be unraveled. I do like how Bailey's parents are given some depth, and the outwardly friendly appearance of the town hiding the sinister beneath is generally a solid aesthetic. It's like Midsommar had an awkward one night stand with Far Cry 5, and I mean that positively.

Luna felt a bit weak to me, and more like an ominous plot device than an actual character. I also see where you might be going in having her be trans in that Simon was previously more progressive and open but was corrupted by the church, but with how short her tenure in the story is it felt a bit less intentional and more like defaulting to "all allies must be LGBT," which I think can be a bit restrictive.

Overall, very good so far and I look forward to seeing the finished product, whenever that may be. 

(Also thank you for Puxley 2.0. You're a real one <3)

Submitted

An unusual and complicated work of fiction, for sure. Oddly, it's not quite the mindfuck I expected it to be, as a lot of the events throughout were fairly mundane. A couple visits parents in a quiet religious town, and they hang out with some other people for a bit. Some slice of life things happen, yknow? But it's clear from the very beginning that something is very wrong, and that pervades every aspect of this VN, from the slightly unsettling visuals at times (such as those photobashed CGs at the concert) to the realistic and yet slightly unhinged ways the characters act. Even though the events are mundane, there's somehow something very disturbing about all this. And I think thats because of how real all of it is. These characters feel like real people in a real place, and it makes what's about to happen all the more horrifying. Now... unfortunately the story isn't quite finished, but I think I can kinda tell where it's heading? And I can't wait to see the ending for sure. Loved this VN in every way, it's a stroke of genius in many ways. Great job.

Submitted

Really liked this! It felt like an internet creepypasta coupled with a Furry Visual Novel. Sound was on point, and the background held such a vibe that was both informative and artistic at the same time. I am looking forward to how this one shapes up and shapes out.

(+1)

'Heaven' is a tense and eerie psychological horror with a dash of a family drama story. The presentation is top notch, and it's just goes to show how even with the pre-made sprites and a bunch of common use visual and audio assets can come together to really bring an experience to life. I'd say that's probably one of the great skills I've seen from burlapjoe, just his ability to pull all these assets from different places and put it together in a real cinematic fashion. The story this time around is also way more tight and focused, getting right into this mystery with the main character's mental issue and then catapulting into a religious horror that is visiting your boyfriend's religious parents and all the awkward tension that comes with a culture that preaches love and acceptance on one hand while condemning and shunning with the other. Incorporate a plot element of a long missing brother and weird hallucinations from an old retro game, and then an eerie underlying presence that emerges at the climax before the "to be continued" card, and you have a wildly compelling and crazy immersive visual novel. There's very little to easily critique in this one.  There's a little bit of confusion early on when figuring out which one was Theo or Bailey (cause Bailey's sprite really makes you think he's the construction guy), but I caught on eventually. The transitions are great in keeping the pace moving, and cutting off scenes before they drag on too long. Plus, it's weirdly grounded in that all familiar queer storytelling of living in-between accepted and out, and keeping it to yourself to not draw negative attention (the church scene is just so accurate). This one's one of those game jam VNs that you wish the rules could be bent to let it be finished, but it's still a great read in this cut off state. Looking forward to the finished version.

Developer

Wow, thank you so much for the kind words, I'm really glad you enjoyed it!