What a challenging game. I managed to reach 1:03 before dying, and sadly I couldn’t make it back to the 5th stage. It’s incredibly frustrating learning each pattern, only to die from the slightest mistake on the player’s part.
This honestly felt like playing Dark Souls in 2D.
00:00 – The first level I eventually figured out… and cheesed by mashing the dash key in the corner. There’s a good chance the pillars will bug out and won’t kill the player.
00:15 – On the second level, I ran and jumped onto the wall, trying to position myself where the saw blades weren’t travelling. Then I’d hop over them whenever possible.
00:30 – Nice little break for my hands.
00:45 – The third level introduces the homing circles. You have to dodge and pray for good spawns. Then I discovered you can block the homing circles once they turn into squares.
01:00 – The fourth level is spikes everywhere. The spikes only killed me once on the platform, and I realised I should’ve hugged the wall and spammed dash like my life depended on it. I guess the intended method is avoiding the spiked sections while sticking to safe surfaces.
The difficulty ramps up really well, with each level introducing new patterns and challenges to learn. Sadly, I kept dying before I got to the minute mark again, so I threw in the towel. I’d love to see you play through your own game with a death counter—because mine has to be in the hundreds.
I really enjoyed the varied techno music too, especially with how fast-paced the game is.
Otherwise, great game tofi123!