Your choices never really felt too meaningful, but your prose is good and the storytelling felt like it might belong in a novel. It did suffer a bit for the lack of formatting though.
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Thanks for the compliment and I understand your comment. The first part of the game is more interactive than the second half. The truth is that I still haven't been able to implement 70% of what I wanted to do with the game. I developed it completely on my own, and the time caught up with me lol. I prioritized the narrative part, but if you liked the story, trust me and try it again a few days after the jam ends when I've expanded the game.