Hey hey! I’m pretty new to bitsy and I wanted to have a specific function in a game, but I’m not quite sure how to execute it. I would really appreciate some suggestions from anyone with more experience :)
Basically, what I want to do is have a series of items that the player can interact with in the one room – but I want them to appear in a certain order, and only one at a time. What I’ve tried so far is making a number of identical rooms that the player can access by stepping into a tile close to the item (making it seem like the one room if you hit the right tiles), but I’m not content with this system as it seems finicky and prone to accidents. Is there an obvious better way to go about this?
Sorry for any clunky wording – if there’s anything confusing about my phrasing or if the situation isn't entirely clear, I’m happy to further clarify!
