Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Just giving extra data on the issue: I'm playing in Google Chrome v142, on a Windows machine.


I guess the game has an autosave somewhere, because I just re-opened it and some of my stuff was still there, even though I did not use the 'savegame' cmd.

The game opened. Info on offline progress says some 42mil cycles. Still says I have 6 used cores out of 7 (6/7). cmd 'listprocesses' says 'no processes running' (there should be 6). I start at srv.1, which is stopped, and at level 1 (it was level 20 before). I'm able to start the cycles on srv.1 because still have that extra available core. All other srvs say stopped, and cannot be started because all cores already in use.

(2 edits) (+1)

The game does have a hidden autosave, im making it more apparent next patch with a little message that the game has saved.  
This is interesting, thanks for the information.  Does the newgame command clear it up and allow you to start over at least?  And if so, can you reproduce this issue?
EDIT: I also just learned that newgame doesnt quite work right on that build.  I just fixed it on v0.2.0, oops.  You may be stuck, sorry :/


The new game version will come with a save-wipe though, so youll start fresh