all in all, pretty good job! :DD all the art and sfx assets are put together pretty well, and the gameplay is fun! the one problem i had was that it was sometimes it was difficult to tell if a button was interactable or not, since because of the computer aesthetic, theres a lot of buttons that dont have any functionality. i would make it so hovering over a button causes it to darken/lighten, so the player knows they can click it. or maybe make the cursor change shape when hovering over a button.
the puzzles themselves were pretty good. it was fun having to memorize the answers of the puzzles so that i could solve them next time. like in the folder puzzle, where you have to memorize the order of the folders to solve it. i do think the puzzles couldve pulled more from things in the room, so the game could fit better into the one room theme. like, maybe in the fourth puzzle, instead of getting the three letters revealed to you, you could make the player search the room in order to reveal the letters.
also, i didnt really get the last puzzle... is that thing at the bottom of the room grass?? i thought it was just a rug! .. but if it IS grass, why is there grass in his room?? X)
but anyway, pretty good game! congrats on being able to submit on time lol