Thank you so much for playing, and I'm glad you enjoyed it! There are sections in the game, like the 'maze' you mentioned, that are designed as mini-games to add some variety to the gameplay. In this particular one, the penalty for mistakes can't go much beyond what it is now due to development time constraints, but once you understand the small mechanic, the real challenge for the player is trying to navigate it with as few errors as possible. That said, this and other parts are on the to-do list for once the Jam is over—to tweak them and establish harsher penalties for mistakes—but for now, I think they work for their purpose given the limited time lol. Thanks a lot for your feedback!