Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Fantastic animations I love the way the little guy runs. The wave land and the kneel and waves all look really clean and really pleasant. I appreciate those little touches. It's a hard game, I made it legit to level 6 then checked through the rest. The blue jump is cool and I like the music change.  The puzzles are pretty complicated and the mechanics punish missing really hard and the jumps are pretty precise. But I think people who are better at platformers could probably handle it. I liked the whoomph sound a lot and the music  was pleasant and energizing. A couple times it was hard to tell where the ending was like the door didn't show up. The running mechanics feel nice and clean. Really nice polished little platformer. 

(1 edit)

Thanks a lot! I appreciate the compliments on the animations because I have almost no experience with it (hence the black & white stickman design choice) but I had a ton of fun playing with those in krita! I reckon the difficulty curve is way steeper than it should be and the problem with not knowing where to go is probably just bad design but I think is mainly because of how I failed exporting the project with the right fixed viewport (worked the way I wanted in Chrome but not in Firefox...) and there are a lot of areas on screen that should be hidden beyond the viewport's margins if you play on full screen and I think this alone hurt the game more that I thought it would and its kind of a bummer... idk if I can try fixing that now

(+1)

Oooh I see yea sometimes I lost the square shape (level 7 especially) due to the view port on chrome now that I zoom it in and out I can see. I was able to guess on most levels so it's not exactly game breaking but it did mean on a couple levels I was like 'I assume it's the hole and not one of the corners'. Also forgot to mention the purple shadow  with the fall is also really snazzy and idle animations rock, you almost never see idles in game jams so dig that.

(1 edit) (+1)

I should also mention I'm pretty bad at platformers so some of my issues might have been there.