Some feedback:
The gas floor on the doctor fight is really well-executed. They force the player to move around but aren't BS. It's possible to sneak by the game by going into the diagonal areas, but I think that should be kept in.
It would be convenient if it were possible to draw the weapons back more so that the pommel is a little farther from the player than the blade. The "close sword" position is already very strong on both defense and breaking through the enemies guard.
Crossbow is trash at the moment; without the massive bayonet of the first game it can't defend or attack well.
Longbow is a lot of fun; basically a blunt sword that fires arrows instead of lunging.
It's annoying when I spawn and am instantly cornered by a troll.