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(1 edit)

Agreed, the trolls should take more body knockback when you hit the tree or something. Or have them spawn further from the entry tunnel 

I'll also try disabling the body knockback from weapon collisions while rolling. It might make rolling to escape more consistent

(1 edit)

Yeah, you could also disable weapon collisions during dodge rolls, but that would also the player to bypass enemy blocks, which could be interesting, or maybe too powerful. I can imagine there would be physics engine issues with a weapon "phasing in" to a different weapon.

Trolls taking more body knockback won't help because often they often have their back up against a wall as well.