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(+1)

     Really cool platforming/speed run game, awesome entry!! The player controller feels great, the floaty jump works super well with the ability to precisely change your direction in midair. There feels like some momentum that lets you go faster and chain jumps together which was fun, but you are still able to maintain control. All my deaths felt like my fault and not the result of the game being unfair or collisions being off or something, which was much appreciated. The level design is great too; the difficulty ramps up effectively and introduces the different challenges to the player in a natural way. The (3rd?) level with the moving blue platform that you could jump straight to with a well-timed jump (and skip the first platform, saving time) was super cool and felt like one of those cool Monkey Ball shortcuts.

     I'm torn on the visuals for this one. On one hand I loved the vibe of being in sort of a padded cell, science lab type of place but on the other everything feels kind of placeholder-y and lacking personality. In my opinion, the wall/floor textures did a great job of adding to the environment and the graph paper style platforms fit well too, but the lava/slime felt meh. There were the necessary sfx for footsteps and background ambiance but I also felt like more inspired work could have been done in the sound department.

     That being said, I very much enjoyed your entry and I think it has some of the best core gameplay that I've seen in the jam so far. The aesthetic works overall, but there is room for improvement. I definitely got Portal vibes from this entry (which is a good thing) and I think borrowing the mechanic of a sarcastic narrator to taunt you as you progress would be a great addition to the game if you chose to continue developing it. Fun game with great movement and level design, keep up the good work!!

(+1)

"I definitely got Portal vibes from this entry (which is a good thing) and I think borrowing the mechanic of a sarcastic narrator to taunt you as you progress would be a great addition"

Oh you don't even know, I had many ideas (probably too many), but not enough time and experience to execute them. I even made some portal door, but ended up not using them.

Thank you for you feedback and promise i'll get to rating and giving back the feedback on the weekend!