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(+1)

Thanks so much for the feedback! I'm glad you had fun playing :)!

We slowed down movement with the saxophone so it wouldn't be too overpowered compared to the other weapons, but that's good to know it doesn't feel great. 

Gamepad is definitely easier to play with 😅, but we'll look at seeing if we can improve the single player keybinds!

(7 edits) (+1)

Slowing down with the sax made sense for me, as someone used to Touhou Project with being able to switch between a slower (focus mode) and faster (default) speed.

I was fine with the keybinds for solo play but obviously I am just one data point.

I think the ease of use of each weapon is exactly in left-to-right order, how it is displayed on the weapon select: Shoe Gun, Saxobeam, and Joust. Thanks for making this game, I enjoyed it! I got here from The Mane Quest reblogging your BlueSky post. I like the pixel art and retro theme, and the general horse theming instead of sci-fi. I liked the final upgrades all being the same color. And the synergy in co-op if you have overlapping shots.

I'd comment on the final boss, but I am having trouble doing the spoiler dropdown thing, hence all my edits. Also, I died right after beating the boss and got both the Game Over screen and the You Won screen.