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Terribly fun. Reminds me of those simulations with thousands of Marios running the Mario maker levels. Or like reverse lemmings. I massively applaud you managing to code that many enemies running across the screen with minimal AI and still making it performant. I got a little slowdown around level 20 but that's not too bad.  The UI is lovely and the assets are clean and cute. I loved the chunky sound design. More hero types or the ability to sell blocks is all I could see improving or a bigger level over time. I dug this game a lot and I feel like it's got some legs.

So glad you liked it and think there's some potential here. We're going to look into improving performance, we couldn't quite focus on that during the jam, but yeah definitely agree we need more heroes, blocks & the ability to sell / remove blocks. Thanks so much!!