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there's actually a very easy way to add different effects to different parts of the model. If you look in MagicaVoxel's 'render' settings, there are different options, with 'emission' being a glowing effect. you can select that option and then export that piece like that.

the 3d camera rotation is actually a quite simple process in blender! Here's a tutorial that should be very comprehensive!

size shouldn't matter. As long as you can move and zoom your camera, you can get it just how you want it~!

(Edited 1 time)

the size does. until i zoomed out in blender, i thought it was tiny, and when i zoomed out, i found this thing thats 20 times larger than the cube in the middle and was gray. but i should be set to go now.

Edit: your stuff is awesome in comparison to most things i could make, so i give this a 10/10 for your work

Ahh. You should be able to select all imported parts with 'b,' and scale them down with 's.' :3

When you render, it factors in materials.


Thank you very much! owo

I'd really love to see your work, though, and I'm sure with a little practice you could far outclass me!