i bought this but i don't know how to make npc appear from nowhere like jumpscare the player and starting dialogue can u explain for me i'm beginner
Viewing post in Horror Interaction & Dialogue System – Unreal Engine comments
Thanks for purchasing! It’s simple.
You can do it by playing a quick jumpscare Timeline (to set the npc location), After the timeline finishes, cast to the NPC, get its AI controller, and call the ‘Start Dialogue’ event.
If you didn’t quite understand, Here is an example photo, I did it through the level blueprint.
You don’t have to have a delay, and you don’t have to make a timeline, you can simply set the actor location instead if you want the NPC to appear from nowhere like you said
Yes, No problem, I just recorded one just for this https://drive.google.com/file/d/1CdEpSmFOVY7-hfI2IrXNjw9f3c_mjLsZ/view?usp=sharing Here is a tutorial I just made about it, excuse my bad english, I also just got a new computer so I’m still adjusting and getting used to it Hopefully you manage to get what you want, Imma even follow you so I can see your future projects lol
Can I ask you something? I searched everywhere and I couldn’t find an answer. I don’t know if the system supports this. I have a supermarket in my game, and I want NPC customers to come in at random times to talk to me. For example, when the first NPC (customer) comes and talks to me, after he leaves — about one minute later — another one should come.
Yeah no problem, the system does not support this, but it can be simply and easily implemented. Here is a simple tutorial I just made about it, hopefully it isn’t so confusing! https://drive.google.com/file/d/1daslSGbZPS1GOG2gHlA10EM27zEVdNDb/view?usp=sharing