Can I ask you something? I searched everywhere and I couldn’t find an answer. I don’t know if the system supports this. I have a supermarket in my game, and I want NPC customers to come in at random times to talk to me. For example, when the first NPC (customer) comes and talks to me, after he leaves — about one minute later — another one should come.
Viewing post in Horror Interaction & Dialogue System – Unreal Engine comments
Yeah no problem, the system does not support this, but it can be simply and easily implemented. Here is a simple tutorial I just made about it, hopefully it isn’t so confusing! https://drive.google.com/file/d/1daslSGbZPS1GOG2gHlA10EM27zEVdNDb/view?usp=sharing