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Made with Godot? Neat. My only issue so far is that is crashes pretty often. Once after I completed the ritual, and once when the final door opened. 
Unlike most crashes that make a thing of it, this game just closed out, and I almost thought that was just how the demo ended. 
Which was very dissapointing at the first one.  The second only cause I missed the final cutscene before the credits.
Thankfull the auto save meant I didn't have alot of catch up to do, but hopefully the final product doesn't crash at all. 

We're aware of the game crashing for some people, although it's never really happened to us! We've made some improvements to memory management for the next version, so hopefully that will alleviate the issues!