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Was able to run this fine on Linux  :)

It's a little overwhelming getting used to the subtle changes to the game compared to Vanilla Angband and those more closely derived from it. I'll have to spend some time with the manual before I even play much haha. But I was happy to see that even running through Wine, the game was still able to remember my subwindow layouts.

Hello! aw, dude that is so neat. See, the same works for me. Transitioning from Windows to Linux, still rely on compiling the binary for win .exe but perfectly run tested by Wine on both my laptops (Zorin and Mint). I actually want to, at some point, be able to get Linux to have its own executable but for the meanwhile, and being Wine so easy to use... Can focus my energy on keep on pouring hour upon hour into this Variant.

Now, to the point of your post, yes. I played A LOT of Vanilla in the past. Then I found Zangband, and fell enamored with it. Specially being a R. Zelazny fan. Now my Variant includes a HUGE influence from all the literary sources I'm packing in my brain, and it shows. The commands are resemblant but here some of them work their own way. 's' earch for secret doors and traps is important too. 'S' pike up (jam) doors is a good feature that will let you know everytime a creature kicks that one jammed door in. That work both ways, be careful.

But being a seasoned player on good ol' Vanilla gives you a headstart on Zang and their descendents, mine among them. You will get the features and the commands in no time. My Variant is made under my nerd(y) p.o.w. and there are tons of references to books and other games to discover, hidden in the descriptions xD

Feel free to comment, ask, or whatever you feel like about the Variant, I visit this page quite often. Also hang out around on masto/bsky.

Thank you lots for the neat comment and see ya in the Dungeon!