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(+1)

The game concept is really interesting, and I really liked how you interpreted the theme. Although I think, from a broader perspective, it strays a little since we can use multiple rooms equally, even though it’s just one at a time.

From the start, the game is very eye-catching and immersive, both due to the chosen colors and the animations, as well as the dynamic text presentations that move in an interesting way on the screen.

The game is already quite engaging right from the menu, thanks to the interactions and animations you've included. It didn’t interfere with the gameplay or anything like that, but if there was a more visible hierarchy of elements in the menu (with some having fewer animations and others more), the player would be more easily guided through navigation and would feel that some options are much more important than others. As it stands, all options have the same level of detail (and again, I want to emphasize that this is not a negative point at all, just an observation).

As others mentioned, the animation is indeed a little slow considering the pace of the gameplay, which creates a slight awkwardness, but in my view, it doesn't really harm the gameplay experience.

The variations and upgrades were also very interesting. It's fun to think of strategies to overcome the challenges that arise as you progress through the game’s levels.

Overall, I had fun playing. The art is really beautiful, and if I’m not mistaken, you’re the person who recently got back into game development, right? It’s an excellent comeback! Congratulations on the project, and I wish you the best of luck in the jam.

P.S. One thing I remembered—when you upload the Windows version, it would be great if the app didn’t require installation and could just run directly. I know you don’t have any bad intentions with that, but many people are suspicious of files from jams and might end up passing it over to avoid any risks.

Yes, you’re right - I just got back into it after 3 years!


For the windows, I wasn’t sure how to make it run automatically? But I’ll take a look, thanks for bringing that to my attention.


The note on visible hierarchy is actually pretty helpful - thanks for this. I normally hate UI, and this could be a good way to elevate the experience by actually toning it down due to it creating focus to certain elements.