2233 full laps! Can I already consider myself an expert at being a goldfish?
The game's atmosphere is incredibly pleasant. As I mentioned on Discord, I really like the visual style, and I think it fits perfectly with the overall concept.
The gameplay is simple, but there's something fun about going around in circles, especially when the fish starts losing speed control and spins insanely fast (at one point it got so fast that the fish’s 3D model bugged out and started spinning backward, haha).
The point score system is undoubtedly the heart of the game, adding another reason to keep looping around and creating a healthy sense of competition.
The references in the game were well-placed, and they’re all visually appealing, fitting nicely with the room’s theme. There’s never a feeling that something was added just to fill space or was there by accident.
The addition of the PC fish mini-game was also interesting. There was a moment when I kept looping around while focusing on the mini-game. The experience remained smooth since I used the mouse, so I could easily keep spinning without any issue.
Overall, it’s a very enjoyable game. It’s amazing what you managed to do in 30 hours. The environment feels very alive, and the day-night cycle really enhances the immersion.
Congrats on the project, and best of luck in the jam!