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Oh, that's bad... Can you tell me if you see the purple bar and the icons on the top of the screen? The game has a 1080x1920 scalling basis, but the canvases should scale considering the screen size... maybe the lava level in the HUB is out of sight? UI scaling is so hard to get right... lol

I do see the bar/icons. Loaded it up to get a screenshot and played through the snow level again and this time the lava level popped up. Weird, I completed both of the first levels relatively quick (and got all the crystals).

(+1)

Oh, well... that's some weird behavior... once there's no way to "die" in the ice level and you only get out through the portal, the next level should be made available...  I'll look at the code and configs, there may be a flaw in the logic that made the ice level only unlock the lava level after two tries...

Thank you again for the feedback and taking the time to test the game!

Cheers!

(1 edit) (+1)

I think I know what happened! The unlocking of the level only occurs after the counting is done and the "Click hereto continue" button should be disabled until that. But the button was active in all levels and you probably clicked "next" before the count was over! lol

I disabled the button and now it should always unlock correctly!

I'll add the new build soon, I'll add some other fixes and upload proper MAC and Linux builds!

Thank you very much!

Cheers!