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(1 edit)

Thanks for the suggestion and review! We initially did plan on having a tradeoff where the more inflated she was (with Spiritual Energy) the slower but strong she would be. Since we only have 1 boss implemented i had to inflate her fully after the first, but the idea was to incrementally inflate with each new boss defeated.

I do like the idea of trying to get somewhere safe to like 'purify' the spiritual enerfy that's inflating you, and that getting you some sort of permanent buff. I might see about implementing that sort of mechanic in an update.


Thanks for playing! ^_^