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(+1)

What gives "green square" in addition to quests? It seems that upgrades require lots of "green square", but quests don't give much.

BTW IMO upgrade icon should be styled to indicate both completion status and resource type, e.g. blend/overlay for completion, border color for resource type.

(+1)

green resources also drop from green enemies, you're probably right, would look nicer like that, i'll experiment with it and see how it works out.