pretty neat little game, the player character felt very weighty and powerful
I will say there were some things that felt not great, such as the fact that you had to hold the arrow keys and the dash button to dash in the direction you wanted to dash. I was already looking in the direction I wanted to go, so why didn't it just send me that way?
Also, I felt like hitting a hog with the dash should have propelled me up a little bit.
but the movement is cool and heavy, I think its a neat prototype. I have a game that has a similar dash mechanic to attack enemies, so seeing those two ideas side by side is interesting