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This is certainly an interesting proof of concept. The premise is simple, but the characters are just intriguing enough that I wanna learn more. I like Vrila and wanna see where this goes. The first battle is a little bit of a difficulty spike. You get boxed in really easily. It took me a minute to realize I could aim my shots. And the fixed camera is really unintuitive without some way of knowing where the enemies and shots are coming from if they're below the screen. Otherwise, this is neat.

Thanks for playingnd for the review! Yeah one thing we noticed in testing was that firing down was a bit unintuitive, but didn't have much time to fix that. We'll R&D it to see if we can get it working a bif better.

I'll also tone down the first room because yeah as an intro it's a  bit much to start with. I'll make it a bit if a better ramp up in a future update.

Thanks again for playing! We have 3 additional bosses concepted out, and a full story between the main character and Vrila for each section so look forward to it.

Thanks again! ^_^