This game is one of my favorites. I'd love to see an extra hard mode where the stage is twice as big and her boobs get bigger and you have to struggle to get far enough away that you don't get crushed.
HClam911
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I would love to see a sequel/extension to this game. One where maybe she gets two TVs and her boobs get stuck sticking out of them. Or her boobs get extra huge because of that. Another idea I think would be neat is if a sequel already had her sticking out in 3D and you had to avoid them as well as dodging fireballs.
This is certainly an interesting proof of concept. The premise is simple, but the characters are just intriguing enough that I wanna learn more. I like Vrila and wanna see where this goes. The first battle is a little bit of a difficulty spike. You get boxed in really easily. It took me a minute to realize I could aim my shots. And the fixed camera is really unintuitive without some way of knowing where the enemies and shots are coming from if they're below the screen. Otherwise, this is neat.
Wow! This game is great! I loved everything about it! Especially once the stealth starts!
This is such a good premise and I absolutely adore everything you did here, the characterization of Jenny is just absolutely splendid. The antagonists and plot twists are also quite well done. And I absolutely love the way you handled the alternate ending. Chef's kiss.
I'm gonna ask: Is there any chance for MORE Compound Pr3-G0? I know it's early, you JUST updated it with the holy grail of updates. "A Director's Cut? YES!" But... oh man, I love everything about this!
Nah. Entire games can be built around the holidays. One of the James Bond games has you "saving new years" And plenty of games have Halloween or Christmas DLCs that essentially add things in like "winter" golf courses, or halloween horror content... etc. etc. They're enjoyed all year around.
For something like this, even if the "deadline" has been missed. For a lot of us, we can easily be transported "back to halloween" just by seeing the update and content you have at the time. So long as you can maintain your vision for BFS9 - Halloween Edition, so can we! As long as you're feeling the pumpkins. Or the Christmas sleigh bells. And can convey that on screen, you don't have to worry about deadlines. And designing seasonal content can be a really good way to maintain working on the title. It gives you framework to work off of without having to like... design content (say a sequel) from the ground up. And lastly, if it's a really good taste of the holidays? Then people will not only enjoy it when it comes out. They're replay it next Halloween and Christmas too! (I still like going back to Castlevania Lament of Innocence and Curse of Darkness just because they have unlockable halloween characters/costumes/abilities. That's how I ring in Halloween!)
Glad to hear you're doing fine! And yes, social anything can be... "fun." Ooh, Christmas art is very nice and Halloween updates can be at any time of the year, FYI! Sort of an unwritten rule that Halloween and Christmas stuff can show up any time, any place in video game land. (I'm looking at you, Super Mario World.) It also almost always is met with appreciation and joy!