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I was really surprised by the voice acting. It sounded genuinely professional, like a real voice actor. I also loved the art style. It has this charming, classic Czech fairy-tale vibe that works beautifully. However, I did struggle a bit to understand what each toy actually does, although I eventually discovered that the Lego block is absolutely OP. Adding a bit more information to the actions would really help the game feel more strategic. Overall, I enjoyed playing it. Great job!

Thanks for playing. I appreciate your comments about the game and understand your criticism. Unfortunately, it's a classic game jam situation. The battles should have been more elaborate (well, everything should have been more elaborate...), each enemy should have unique attack values, toys can heal, support, etc. The player should have been able to see all of this in the UI so they could think strategically. Unfortunately, we had to remove several locations and enemies, as well as this entire system, so only the basics remained. However, Lego is intentionally OP, I wrote 100 damage in the stats as a joke. Well, because it's Lego, you know. But without it, it seems strange. 

I'm also glad you liked the bit of VA that was present. By the way, if we had put the entire dubbing in the game, we would have had professionals there. It was my personal challenge :))