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It's an excellent piece, with good lighting and great sculptural skill. However, I notice that some parts are very detailed while others lack that detail, but I understand this due to time constraints.

No, you are right in your critical comment regarding the level of detail. I finished the model on the first day, and it took less than two hours. It only has two simple shaders. The columns (column arches) were simply copied afterwards. The head and hands were quickly sculpted. It's copy and paste. Then you just need a height map, apply it with a brush, and soften it. That's almost it. But that applies to everything I do just for the jam. It's always just one day's work, and sometimes it goes quickly and sometimes it takes more hours, but I don't invest any more than that. That's why my submissions may be missing that certain something, because there's not really a lot of work and love behind them.