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Great job on all the improvements over the jam version! I like all of the added polish: the duck action, the new soundtrack, the improved UI, the additional level design elements. This is really coming together, very well done!

My unsolicited suggestion is to maybe work on some particle animation or dissolve shader for when a unit is destroyed and maybe screen transitions between levels.

Keep up the good work!

(+1)

Thanks glad you liked the post jam version :)

While i still plant to keep a somewhat small scope for this one, i'll definitively add some more content along the way every time it's ready for update. Also no worries about your suggestions, they are welcome ^^ not sure about particles but i had planned to have proper "death" animations for enemies, just didn't make any for the jam, and didn't do any in updates yet cause i wanted to experiment and push other features first, same for transitions.

I'm working on and off on my projects so updates may roll out slow, but i'm keeping at it whenever i can, and feedback certainly helps with motivation :D 

Thanks again for stopping by, cheers :)