Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Great job!

Everything was smooth and bug-free until the reactor - I’d suggest limiting how many enemies the final boss can spawn in the reactor, since dying repeatedly makes their numbers keep rising (and we don't have that much ammo to counter it).

I also figured out how to beat the boss, but using the “map reactor” broke the game (I fell out of the map), and I couldn’t return to the bridge - I’ll try another playthrough. -- Edit: finished the game :)

Besides that, it’s a fantastic pick for System Shock fans! I love the style, the lore, and the logs really add to the atmosphere, and the “rad visor” is such a brilliant idea.

Hey LG, Thanks a lot for playing and including my game in your amazing list. It’s really well curated, I’ll keep an eye on it!

You’re correct, there’s no limit on the enemies spawned so it puts pressure on the player to rush. However the level should reset completely if you die, perhaps you found a bug, I will try to reproduce it.

Unfortunately there’s no way of saving progress. I wanted to keep the scope small so I decided not to include it. I promise my next game will have a proper saving system. ;)

Glad you gave it another chance and finished it. I wasn’t sure if I made the puzzles too hard, good to know at least some folks persisted and beat the game!

Hi jcfandino! The difficulty is fair (even the boss fight). Part of the fun is not having too much handholding. The only hard "puzzle" for me was the [SPOILER] blind jump from the med level to the level below. Also, the game is short enough to replay multiple times, even without saves (which adds to its survival tone). 

Thanks for appreciating the list! :)