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LG's FPS Favorites

93
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A member registered Mar 01, 2017 · View creator page →

Recent community posts

I’ve just finished Chapter 1, and so far this is fantastic! The graphics and level design are excellent, but so are the writing and the pacing. It’s very, very polished for a 1.0 release, and I’m excited to see the rest of the game!

Great shooter! Of course, very much influenced by Dusk, but a solid shooter nonetheless, with a great surprise weapon at the end of level two!

Loved the atmosphere of the gameplay and the different areas of the map; could have more secrets! 

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I’ve just finished the first level of the game and —oh boy— this is great! It feels like a mix of Quake and Doom with a great-looking PSX-style coating; the soundtrack is excellent too. And the dark maze at M2 reminded me of Doom's E1M4 *chef kiss*.

One question: does it have a button to run? Missed the armour vest at the very end of M1, because I can't run+jump (skill issue maybe?).

Edit: great upgrade from Ravager, which I also liked a lot!

I've just finished the demo, awesome work! Great music and atmosphere, and the controls are smooth.

Feedback for latest demo:

1. Nice, cozy lobby at the start!

2. No forced jumpscare at the uni (thanks!)

3. No invincible white helmet guys on lvl3

Going great!

The foundations were already solid for an alpha: the gameplay, while rough, delivers engaging combat, and the atmosphere successfully sells the immersive sim feel, even if the mechanics aren’t there (yet?). Good job!

Best trippy game since SuperHot!

Amazing Quake-like FPS! And I still haven't found all the secrets ;)

Amazing demo! Fluid gameplay, punchy weapons, and loved the colorful metroidvania map and that 90's OST - check the beat! - hmm, *chef kiss*! -- About the powerups, I think it should be clearer that one powerup might replace other that your currently have - such as, replacing dash boots with jump boots, or vice verse.

Great job, see you in the full release!

I usually don’t play horror games, but the trailer intrigued me, and I’m glad I gave it a chance — it’s one of the best games I’ve played this year, even compared to other indie or AA titles. Excellent storytelling and incredible attention to detail, down to every nut and bolt of the boat. 

I'd love to return to this universe that you've built!

PS: no bugs found, unfortunately, just lots of fish and hXXXX :/

Great demo with room to grow. I like the Goldeneye 007 aim and the feedback from the weapons, but the invincible enemies in the last level were confusing.

Great showcase of portal tech — I haven’t seen anything like this since the first Prey! Yes, the enemy AI is a little buggy, and the game crashed once (near the first lever), but I still had a great time with this game and The Lunar Stowaway. Hope to see more in the future!

Thanks for the gift!

Congratulations on the release! Can't wait to get the DLC on Steam!

Great game for Christmas Eve!

Great game! Will repeat to finish some secrets ;)

Short but so well done!

is this related to https://jwin.itch.io/mining-station-theta ?

this!

Great upgrade from Station 141! Combat is better, endless rooms, and killer music, thumbs up!

very well written, indeed!

I agree with this; it's a good game, but a little on the hard side (more ammo and health would be great).

Such an unnerving little game—gah! It feels like watching a Polaroid develop while expecting a monster to appear at any second. Will try the full game on Steam, good job ;)

Fantastic trailer! You got my attention, even if I don't like horror games that much. *deep breath* Let's go!

Great game/visual novel! The graphics are on point, and I like the contrast of blue and golden tones. Also, the story is very well written - just a few notes set the tone perfectly.

SPOILER It seems so. I guess that he went through the loop 419 times (as shown at the end) and left puzzle solutions in his notes for his future self.

Great start for a demo! I'd like to see more levels of it :)

Very good demo!

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I've never played Goldeneye 64, so I don't know it that game had the same aim design, but it felt great and more tactical! Oh, and that twist! *chef kiss*

Still banging in 2025! Great old-school campaign, with all weapons being punchy and useful, just like in the old times - and with a killer soundtrack. With so many retro boomer shooters out there nowadays, this could be released today and still hit hard - this style is timeless!

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If you like SS1 so much (no surprise!), you should play some immersive sims on my recommendation list, such as the "Kepler experiment" (more like SS2) and the "Abyss of the Void" (more like SS1, minus the cyberspace section).

AN SS1-like game with the thetakill as a "mini-game" would be fantastic!

Hope you CAN make an extended version of thetakill one day, but I'll replay this again.

Great! I'll keep an eye on it :)

Hi jcfandino! The difficulty is fair (even the boss fight). Part of the fun is not having too much handholding. The only hard "puzzle" for me was the [SPOILER] blind jump from the med level to the level below. Also, the game is short enough to replay multiple times, even without saves (which adds to its survival tone). 

Thanks for appreciating the list! :)

Great combo of FPS + mech action! And the music is excellent!

Awesome reload design! I honestly wish the cyberspace sections in System Shock 1 were like this ;)

Great fun!

Could be longer, but I liked the experience and the final twist!

Thank you! I've been playing this, and both 2 things were much appreciated! Does the game have an end or more levels? Guess I'm stuck on the 1st level :)

I've found this game today, and I'm having a blast levelling up the perks. Nice one!