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(1 edit)

I must admit that's probably the best gameplay mod for Doom that I found since DemonSteele! And thank you for Zandronum support also. But I wonder what some items from chests like candles do. Is there some more detailed manual than in-game F1?

Also it seems we found a bug. We play survival coop using Zandronum with Survival Reinforcements.

https://www.moddb.com/mods/reinforcements/downloads/survival-reinforcements

If you play as Doomslayer, died and revived by your comrades - you can't use zoom and reload functions until you complete a map or map will be restarted because all died.

(+1)

The candles are just a way to show how much time a subweapon drophas left before it vanishes. As for the revive glitch, I'd wager it's because getting revived doesn't load the ACS script that handles some of Doomslayer's abilities properly.

I'll try to fix that.

Oh that would be great. We haven't noticed such issues with other classes but maybe we need more tests.