Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs

drugon

72
Posts
3
Topics
1
Followers
19
Following
A member registered Sep 15, 2017

Recent community posts

Hello. We've found a bug. Just completed challenge with 10 combo tried to take the reward and it can't be taken for some reason. I press A on a gamepad and Enter on a keyboard and we hear a sound but nothing happens.

Excellent game! Hope to see its further development. I also hope that in future different weapons (probably including default) will act more differently. Like in Dead Cells or Castlevania: Symphony of the Night. We also noticed several bugs. Once we had soft lock and I was killed by box several times when I tried to pick it up (seems like physics glitch).

So I tried it at last with my friend and we had some fun with it. ^_^ But noticed several issues also. First of all sometimes after changing controls menu freezes for some reason. At the same time it definitely works cause we hear some sounds. Another thing - in case if we press shift the game slows down. Pressing shift again put it all back.

P.S. It would be exciting to see from you some coop game with helicopters like Hornet Virus or Night of the little birds (not necessary with two helicopters, probably two players controlling one copter).

So... what about fuel regen system in Air Patrol? Will it be updated?

BTW is there some ending in the game? I've tried to complete mission 10 but it seems that it's infinite.

(1 edit)

Oh really? In this case player can also get additional fuel depending on what target he destroyed (like 1 for trooper, 5 for submarine or so). I also suggest just to stop rotor in case if fuel is absent but helicopter is on a ground. It looks kinda strange that it blows up in this case. Not that it means a lot but it would look like more logical.

Tried Air Patrol again and noticed that there is some fuel regen system. Not sure how it works but I would suggest to make it that way. If you have 4 bases - you get 1 fuel every second. If you have 3 bases - you get 1 fuel every two seconds. And so on. It would stimulate player to defend bases and also would let to die from fuel absence not that often (for now it's the most common ending in my Air Patrol runs).

Well the thing is it's not always possible to approach slowly to the cargo. Sometimes enemies just don't give this opportunity. As for parachuting - well I know how to do it but during action it's easy to forget right button or press wrong button. It would be more convenient just to press E again in the air to open parachute.

(2 edits)

Also lift system works not very convenient. Especially with mission delivery cargos. I'd say it's better to make a cable a little longer at default and then make it a little shorter when you take the cargo to make it less possible to crush the cargo when you take it.

I also think that parachute system should be redone. For now I fail it in 9 out of 10 cases. ^_^ I think parachute should work either automatically with a little delay (let's say 0.2-0.5 seconds) or at least should be also activated by pressing E again. There is also can be a system for preventing accident leaving helicopter while it flies (player should tap E button twice in a short period like 1 second or hold E for 0.5 second). I couldn't imagine I need it but that happened with me several times. ^_^'

You've made it again... A great game about helicopter in less than month! It seems I found a bug though. When you pause the game and then unpause it - your status bar disappears.

Ну в том же BD демонстрация смерти управляемого игроком марина занимает несколько секунд и скорее служит этакой небольшой передышкой. Да и в Дейве там анимации смертей занимали всего несколько секунд. В конце концов всегда можно дать возможность пропустить анимацию по нажатию той же кнопки стрельбы.

Ну если ты уже помер, какой тут ритм-то?

It seems that Steam version hasn't been updated yet.

Just completed four archipelagos in Air Patrol mode in Steam but haven't received an achievement for this. -_- You can check highscores for proof. I'm on the first place at the moment.

Ah I see then. Didn't try to complete it with that helicopter.

Oh so it's not automatic? I wanted to ask how do I use it then but discovered already - landing gear button. I would add this tip both to control screen and weapons description screen.

BTW is IR jammer really works? Haven't noticed it to be honest.

(1 edit)

Got almost all achievements of the game on Steam and continue to advertising it to my friends. ^_^ I still think it deserves much more attention. You could probably write to horheristo. If I don't mistake - he can make a video about your game for 50 dollars.

https://www.patreon.com/user?u=21422902

Also you can make some gif animations instead (or probably with) screenshots. In this case they should be shown when you point on the game icon on some itch page. Like on Sky Rogue page for example.

And one more similar thing. I received a task to capture enemy control tower with 4 troopers but only two got to my helicopter.

In campaign mode I received a mission to capture communication center with 6 troops. But actually I needed only 4 to do it.

So I've just finished mission 49 but already received a congratulation message after this. Shouldn't it appear only after finishing mission 50?

So I almost completed the game and I still think that board parameter should be decreased by 2. Also Super Alcimus consumes fuel too fast IMHO. BTW how can I get Nap of the earth achievment?

A-a-and we're still waiting for it. ^_^

Probably you could try to write to Best Indie Games - ClemmyGames. He covers new Steam releases. But you'll need to make some trailer for Steam release in this case. Also I think that it can increase player base of the game.

Are you planning Steam release?

(3 edits)

It's very strange but I see the same error without additional information.


___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object enemy_aagun:

REAL argument is unset
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Object_enemy_aagun_Draw_0 (line 29)


Here are my save files.

https://dropmefiles.com/Gu0iK

I'm using Russian Windows 7 64-bit version. But name of the user is in English so I'm not sure it could cause the problem (though I had an issue in one game and one of the developers said that it happened because of different language Windows and made a fix pretty fast).

P.S. I've got it! Found the problem. I set draw distance to 32x32 to see more when I began to play. I had performance issues in one mission before so I've thought - what if I set this parameter to default 16x16. A-a-and... that worked! Then I tried all options that are between 16x16 and 32x32 and it worked only at 18x18.

Thanks!

Yes. Just tried to run mission 27 and it works fine. Probably my save file cause this problem somehow? I'm pretty sure I've downloaded latest version cause I can navigate weapons menu using cursor buttons. This time the error was:


___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object enemy_aagun:

REAL argument is unset
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Object_enemy_aagun_Draw_0 (line 72)

Still have the same error even in 1.9.0.


___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object enemy_aagun:

REAL argument is unset
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Object_enemy_aagun_Draw_0 (line 29)

Hey I've noticed your site don't work when I tried to get original version of the game. Will it be fixed?

Yes, as I've mentioned - mission 28.

An error appears everytime when I try to run mission 28.


############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object enemy_aagun:

REAL argument is unset
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Object_enemy_aagun_Draw_0 (line 29)

(3 edits)

Also - is there any difference if I fly with landing gear or put it away? What about giving a little maneuverability and/or speed bonus if you'll put away landing gear?

P.S. Ah it seems you've already made it.

P.P.S. Damn. I've just accidentally destroyed ally helicopter in mission 10 with a... mortar. That was unexpected. ^_^

One more thing I'd like to suggest is to duplicate navigation in the shop to cursor buttons/gamepad stick (up/down change weapons and left/right change weapon slot) and mention it in tutorial. I think it would help to choose weapons faster. Also there is still no status window for MGP-1000 in the shop. Does it have infinite ammo just as your main caliber? If so I still think it should be in the list but with ∞ sign. BTW I've noticed your game will appear in the Steam. If I install it in the Steam will it see my saves from itch version of the game?

Completed tutorial one more time. I still think messages there changes too fast. They should stay probably twice longer (or at least 50% longer). By the way. I could translate your game into Russian if you're going to add multiple language support.

(2 edits)

Just tried mission 8 two times. There was no pilot that I should rescue. In mission 7 there is no control tower that I can capture and no soldiers on my base which I could pick up.

P.S. It seems I've found the problem. This happens on easy difficulty. All is fine on normal.

How do I install the latest version correctly without removing my save?

Haven't noticed it there. Not sure about other modes.

I've noticed that sometimes some missions are automatically completed. If I don't mistake all these missions were about capturing and rescuing. Also - are your weapons more powerful in single missions than in campaign or it's just my imagination?

I also think that space in helicopters for men should be reduced by two (2 instead of 4, 8 instead of 10, etc.) but briefings should be more clear about how many people you should pick up in the following mission. At the same time repair resource and fuel on base should probably be increased.

(1 edit)

Честно говоря, очень не хватает окошек с анимациями смерти, как было в оригинальных Дейвах. Понимаю, что задача весьма масштабаная, но надеюсь, что всё-таки эти окошки появятся в будущем. Ну или даже не обязательно окошки с анимациями, просто хотя бы по-разному анимированная смерть, как, скажем, в Brutal Doom.