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A jam submission

Parts Inc.View game page

Rip off parts to make your fortune
Submitted by Wolfina5, LoFi Boi, TeoG — 7 hours, 34 minutes before the deadline
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Parts Inc.'s itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#14.0004.000
Use of Theme#15.0005.000
Presentation#14.0004.000
Overall#14.3334.333

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (2 edits) (+2)

I really enjoyed this, enough to fill my wheelbarrow multiple times and bought the best weapon. The handle for it was midway in the model which reduced it's reach but the satisfaction of wielding it was still great as the heads of the goblins flew off all around me. I was especially impressed with the functionality of the wheelbarrow as I stored my weapons in it while pushing it around filling it with goblin bits. I had fun and chuckled a few times, I spent much time scribbling goblins with the wooden sword and watching their limbs drop off. I took enough damage in battle to buy some pies, I was grateful they were there and so affordable.

Developer(+1)

Yeah I didn't notice that position bug with the last sword until after I submitted oops, I could Swear i tested that xD 

I'm glad you enjoyed the game though :D

Submitted(+2)

Haha I like this concept, how fun to rip the goblins apart haha. However, the goblins are basically fleeing the player and not harmful. Farming the biggest sword makes definitely the work easier afterward.

I found a kind of hack with the wheelbarrow: just put a sword on it then drag the whole thing to kill at distance 😆 So I would advise to have holsters on the play to carry the weapons instead and disable carrying weapons on the wheelbarrow.

I am just lacking of an objectif to achieve except survival: I would have been inspired by Lethal Company game with some day/night cycle to get the expected daily income in time 😉 Good job to the small team

Developer(+2)

Yeah the game has it's share of jank, previously the goblins would go straight for the player and I couldn't figure out what happened that made them want to dance around them xD 

It definitely has a lot of potential to be way better, I was mostly just focused on learning all the VR stuff and getting that to work! I'm glad you enjoyed it :D

Submitted(+2)

I like the approach. I noticed you used the Unity’s XR template, it is a good one. Just need to tweak the control a bit (ex: disabling the wheelbarrow rotation to be able to rotate player ;) ) I had fun making them flee me and go to the “part box” and kill them near it haha