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Unfortunately, we have a big bug to deal with: of my four savegames, two of them are corrupt and unloadable. IIRC both of them are on 50x50 maps (one on basemod's Valley map, one either on Valley map or a shrunken version of basemod's Cradle map), which may  be related to the problem; after all, they're the same maps which had graphical issues if optimized tile drawing was off.

I recommend allowing multiple saves for a game. Sure, losing three years of gameplay may suck, but permanently losing a save is worse.

I wonder if that is related to a bug in save loading that I just fixed in the beta branch.


I'll push it to production tomorrow, and you just might get your worlds back. Backup saves is a good idea to implement, too.

Please try loading those saves in the latest version, 3.0.0.128

Unfortunately neither of the broken saves load in the new version. Should I upload copies of them so you can look at them? I can also upload a copy of my custom map (even though it's just Cradle set to 50x50) if you want.

Sure, thanks

The saves: https://download1072.mediafire.com/ytaok8pchqkg/lm4bohrrlh0ruc8/saves.zip

The map: https://download1072.mediafire.com/thew06r98umg/jr7ln87sdhwivyf/atma_maps.zip

Yes, there's only one map despite the filename; ideally I'll make and add more maps, but I'll have to study what we have now to make maps that work.