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Thanks so much for taking the time to play and provide such detailed feedback!

  • Definitely a bug, thanks for bringing attention to this!
  • I admit this enemy was rushed as time crunched on me so I could definitely understand the frustration, I will be sure to add more cues to it.
  • This is a bit of a half-baked idea that I didn't get to fully flesh out - when you call the extract, it draws any remaining enemies towards to the exit room. I had a bit of performance issues with it so I had to curtail it and I never really revisited it to make sure it worked well/was fun.

Thanks so much!