FPS Pacman is something I've seen tried a few times, but this may be the best one I've ever seen. I really liked the synthwave aesthetics!
Play GAME
CHAOS MAZE's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #3 | 3.896 | 3.896 |
| Audio | #3 | 4.159 | 4.159 |
| Accessibility | #6 | 3.523 | 3.523 |
| Controls | #7 | 3.841 | 3.841 |
| Graphics | #8 | 4.341 | 4.341 |
| Fun | #8 | 3.932 | 3.932 |
| Theme | #18 | 3.909 | 3.909 |
| Originality | #35 | 3.568 | 3.568 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3
Game Description
This game marks the first time I've ever used true procedural generation, rather than just faking it like I've done in the past.
How does your game tie into the theme?
The level slowly decays around you, making navigation more difficult as time goes on.
Source(s)
N/A
Discord Username(s)
ChaosKid (chaos_likes_coffee)
Participation Level (GWJ Only)
1


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